Category: Tutorial
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Blender Essentials: Fundamentals of 3D Modeling
What are the Primitives in Blender The first object is obviously the cube. You’ve likely seen the memes about this six-faced shape, often deleted and then promptly re-added. Cubes serve various purposes, such as forming boxes, crates, or providing a starting base in architectural design. The second object is a plane, which is just a…
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How to Create Light Rays in Blender (Quick Tutorial For Beginners)
How to Create Light Rays with Shaders Procedures 1. Create a plane, this will be easiest to work with. Move, scale, and rotate to fit your window. 2. Extrude the face out and move it down. From there you can scale and rotate to your liking 3. In the shader editor, create a new material.…
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The Animator’s Toolkit: A Comprehensive Guide to Keyframes, Bones, and Interpolation
How to Animate in Blender, the Basics Animation is moving or changing an object over time. In Blender, these objects can be animated in three main ways. The first way is by moving the whole object: changing the position, deforming the mesh, or by moving the object through inheritance. What do the different colors mean?…
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Understanding UV Texturing: Achieve Professional Results
How to Use UV Texturing in Blender UV texturing and mapping is a fundamental technique used in almost all 3d software. This core process of 3D art involves applying 2D textures onto 3D models, which results in better renders. It begins with creating a UV map, which is a 2D representation of the 3d model’s…
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Streamlining Your Workflow in Blender: A Guide to the Compositor
What is the Compositor in Blender Welcome to Blender Basics, lets do some 3D! The compositor in Blender is a powerful node-based compositing tool used to refine and polish your final output. The resulting image will have a more professional and visually appealing look. Because the compositor has the ability to manipulate and combine different…
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Lighting up your Scenes: A Comprehensive Guide on Lights in Blender 3D
What is Lighting in Blender Welcome to Blender Basics, lets do some 3D! In a 3D scene there are 3 main components: objects, materials, and lights. In a 3D scene, lights have the purpose of creating a sense of depth and illuminating objects in the scene. The proper use of lighting will add mood, atmosphere,…
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The Ultimate Guide to Object Mode in Blender: A Deep Dive into Its Functions and Features
What is Object Mode in Blender Welcome to Blender Basics, lets do some 3D! In a 3D scene there are 3 main components: objects, materials, and lights. Artists can create objects and manipulate them independently of other objects. For example, they can affect the geometry, texture, and transformations. There are 3 modes to affect the…
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The Basics of Texturing in Blender: A Beginner’s Guide for Creating Stunning Textures
What is a Texture Textures are digital images or math functions used to simulate materials. Blender offers a wide variety of textures to be used individually or together to form materials. These texture have inputs on values that can be tweaked to your liking. Most textures will have a Vector and Scale input. The Vector…